Theatre-Game, 2021

 

 

venue: Stroud, United Kingdom

duration: 35-40minutes

 

 

The project showcases a combination of an adventurous story, exploration of a space and interactive mobile technology.

 

The mobile application of Tamara will guide an individual audience to walk through an open-air space where they will be invited to experience audial and visual interactions of the immersive storytelling.

The story of Tamara follows two little girls, Tam and Ara, who have just met in the woods. Shortly after their first encounter, the girls happen to dash through a heavy rainstorm together and from there, the unexpected journey begins.

 

This works explores narrative archetypes which can be detected within the relationships of characters as well as psychological tension- release patterns.It searches creative interpretations of the collective unconsciousness and tries to adapt in the UX and UI design to enhance the immersive experience.

The mobile app includes Map, Geo-fence, location trigger, location beacon network, audio drama, text message, AR and chatbot.

 

Director & Writer : Eunju Hitchcock-Yoo
Voice Actors : (English)
             Rachel Aspinwall
             Carys Jones
             Duglas Walker
             Mark Abbott
             
 Staff : Producer_ JaeYong Kim
            Production Assistant_Bomi Choi
            Sound Director_Hyosun Cha
            Recording Engineer_Rob Pemberton
            AR Contents Design_Studio CHy
            App Development_BIEN P.R.
            App Design_Studio PAAT
            Script Adversory_JLM Morton
 

 

극게임. 
모바일앱의 안내에 따라 공원에서 이야기를 경험하는 몰입형 공공공간 창작물. 
장소: 영국 스트라우드- 스트랏포드 공원 (Stratford Park, Stroud, Gloucestershire)

길이: 35-40분

 <타마라>는 물리적 공간에 모바일미디어의 가상공간이 결합된 작품으로, 
 두 공간적 플랫폼 지니는 개방성과 접근성을 최대한 활용하는 위치기반-확장현실 형식의 극게임 작품이다. 
 텍스트, 오디오 콘텐츠, 360 파노라마, 증강현실 및 챗봇 기능 포함.  

 

○ 시놉시스
<타마라> 모바일 앱을 켜는 순간 관객은 극 중 캐릭터 ‘아라’가 되어 역할놀이의 모험을 시작한다. 
    “넌 누구니?” 
    “... 나?”
    “새로 이사 왔니? 처음 보는 얼굴인데.”
    “아니. 난 태어날 때부터 이 동네에 살았는데.” 
   
같은 동네에 살았지만 한 번도 본 적이 없는 또래 친구가 아라에게 말을 걸어온다. 
둘은 오늘 처음 만났지만 오랫동안 알고 지낸 사이 같다. 
금새 친해져 웃고 떠들며 함께 동네 숲길을 걷게 되는 그 때, 갑자기 쏟아지는 무거운 빗방울과 아지랑이. 
비를 피해 서둘러 걸음을 옮기던 이들은 숲 속에서 전에 본 적이 없는  
풍경 속으로 들어서게 되고, 이 곳에서 그들만의 
특별하고 기이한 모험의 여정을 시작한다.

 

그들은 이곳에서 폭신한 구름의 공격을 받고, 중얼대며 쫓아오는 풀새를 피해 도망치고, 

수수께끼같은 말만 하는 시토라는 남자를 만나게 된다. 
그리고 정신없이 모험을 이어가는 와중에 탐은 빠른 속도로 늙어가는 기이한 일이 일어난다. 
백발이 다 된 탐을 살리기 위해 아라는 이 세계에서 탈출할 수 있는 방법을 알 고 있는 달의 왕을 찾아 서쪽으로 향한다.
 
본 작업에서는 어머니, 아버지, 현자, 영웅, 트릭스터와 아이와 같은 칼 융의 무의식 원형 개념과 표상이미지를 대입하고 재배치하여

이야기를 구성하고자 했다.
또한 작품 전반에 흐르는 물의 이미지를 통해 생명의 발생-전개-종말-발생의 생애주기와 순환의 자연 현상을 모험의 여정과 엮어서

이야기 하고자 했다. 

 


○ 공간 구성  
  - 야외 7개 지점 
  - 관객 이동 구간: 총 1.5km 내외 
  - 장소적 배경: 공원 녹지 및 산책로 

○ 모바일앱 구성 
  - 지도와 위치기반 게임: 사용자 위치 및 목적지가 표시되는 지도를 
    통해 사용자가 목적지를 찾아 설정 지점 반경 안에 진입-> 
    미디어 콘텐츠와 텍스트 전달 트리거로 작동 
  - 증강현실: 2D 및 3D 마커 결합 3D 이미지 및 애니메이션 증강 
  - 텍스트 메시지와 챗봇: 가상의 캐릭터의 안내 및 관객 소통 담당 

 

연  출 : 유은주 
배  우 : (영어) 레이첼 아스핀월
                캐리 존스 
                더글라스 워커 
                마크 아봇 
               

스태프 : 프로듀서_김재용
             프로덕션 어시스턴트_최보미
            사운드 디렉터_차효선
            녹음 엔지니어(영국)_
            롭 펨버튼
            증강현실 콘텐츠 디자인_스튜디오 차이 
            앱개발_(주)비엔피알
            앱디자인 스튜디오팟
            스크립트 자문_제이엘엠 모튼 

 

 

 

 


 

Theatre-Game, 2020

 

 

venue: Seochon, Seoul, South Korea
duration: 55-60minutes

 

NanZo presents a combination of a periodic story, game, exploration of a space, audience participation and interactive mobile technology.

The story of NanZo follows two different characters, an independence activist Nan and a liberal individualist writer Zo.

The project brings audiences to go through 1930’s afflicted era when social upheavals and rapid modernisation happened alongside Japanese imperialism and, as well as Expansion of Communism and Feminism.
They are to play a role called ‘Bladimir’’, a support character, who is given a mission to deliver a bag which encloses a fund for Nan’s activist group in Shanghai.

The mobile application of NanZo guides the audience to chase the fictional character Nan and Zo through streets and back-alleys to complete the task via audial and visual interactions of the immersive storytelling.

The mobile app includes Map, Geo-fence, location trigger, location beacon network, audio drama, text message, AR and chatbot.

 

극게임. 
모바일앱의 안내에 따라 공공장소에서 이야기를 경험하는 몰입형 공공공간 창작물. 
장소: 서울 종로구 서촌

길이: 55-60분 

관객이 1930년대를 배경으로 한 이야기 속 인물 ‘블라지미르’ 역할이 되어 거리에 8-9개 지점으로 구성된 경로를 따라 이동하며 임무를 수행하는 역할게임 작업.
‘블라지미르’ 역할의 관객은 극 중 인물 ‘난’을 돕는 비밀 수행원으로 경성을 떠나 상해로 향하는 그녀에게 군자금을 전달하는 임무를 전달 받는다. 
공공장소의 물리적 공간과 모바일 미디어의 가상공간을 결합하여 두 개의 공간적 플랫폼이 지니는 개방적 접근성을 최대한 활용. 

 

위치정보, 지도, 오디오 콘텐츠, 메시지 콘텐츠, 챗봇, 2D/ 3D 증강현실, 거리 설치물 포함. 

 

 

 

 

Eunju Hitchcock-Yoo

 

 

 

Contact Info

 

+44 (0)7704 223048

e.hitchcockyoo@gmail.com

strangers.lab@gmail.com

https://www.hitchcockyoo.com/

 

 

Studio3 

Three Storeys

Nailsworth

GL6 0ED

U.K.                                                                               

 

Date of Birth  

24 Aug 1979

 

Theatre-Games >>

2021  'TamAra', Stratford Park, Stroud, U.K. 

2020  ‘Nan and Zo’, Seochon, South Korea

2017-9  ‘Bahn’, Sewoon building area, South Korea(2017-2018) / Prague Quadrennial(2019)

 

Theatre and Performances (Direct and Choreograph) >>

2016     'The Strangers' Street' (Street Theatre with Mobile Application), Bukchangdong, Seoul, Korea 

2010     ‘Urban Dancing Band’(Dance Performance), Hi Seoul Festival, South Korea

               ‘Road to Obokdong’(Theatrical Performance), Seoul Marginal Theatre Festival, South Korea 

 2009    ‘The Blinds’(Live Performance), KIAF(Korea International Art Fair)

              ‘Urban Dancing Band’(Dance Performance), Chuncheon Internatinal Mime Festival/ Gwacheon Hanmadang Festival

              / Uijeongbu Musical Theatre Festival, South Korea 

             ‘Bottari Project’(Live Performance), Café Gyahaha and various venues, South Korea

2008    ‘Urban Marching Band’(Dance Performance), 11th SIDance(Seoul International Dance Festival), South Korea

 

Solo Exhibitions >>

2016  ‘(13+11+15)*3 Children’, Hanmi Gallery, South Korea

2010  ‘Such Great Battles’, Insa Art Space, South Korea

2009  ‘Atatta Utatta’,Sarubia Dabang, Seoul, South Korea

 

 

Selected Group Exhibitions, Screenings and Others >>

2019   Site Specific Festival, Prague Quadrennial, 2019

2017   ‘Playable City Seoul Weekend’, Seoul Architecture Biennale/ Watershed, Seoul, South Korea 

           'Sketch Open'

            Rabley Drawing Centre(Marlborough)Black Swan Arts(Frome), Plymouth College of Art, 

            Peter Scott Gallery(Lancaster University), U.K.

2015  'Love and Death', Walcot Street and Walcot Chapel, Fringe Arts Bath, Bath, U.K.

2013  ‘No Comment’, Museum of Art, Seoul National University, South Korea

2009   Emergency 4(Group Exhibition), Aspex, Portsmouth, U.K.

          Cream, International Festival for Arts and Media Yokohama 2009, Yokohama, Japan

         ‘Call09’(Group Exhibition), Luis Adelantado Gallery, Valencia, Spain

         Girls on Film(Screening), Bredford, U.K. 

2007  ‘Tim and Buttler, BBC SouthEast Today, U.K.

 

Artist in Residency >>

2012  Arcus Project Residency Programme, Moriya-Shi, Ibaraki, Japan

2010  COMP, Korea Contemporary Dance Association, South Korea

2009  Incheon Art Platform Pilot Programme, Incheon, South Korea

 

Awards & Grants >>

2021   Granted for a Theatre-Game Project 'TamAra' from Art Council Korea

2019-20  Granted for a Theatre-Game Project ‘Nan and Zo’ from Art Council Korea 

2017-8   Granted for 'Bahn' from Arts Council Korea

2016   Granted for ‘The Strangers’ Street' from SSAC(Seoul Street Arts Creation Centre), South Korea

2012   Full-Grant for Arcus Project Studio Programme, Moriya-Shi, Ibaraki, Japan

2011   Granted for Group Exhibition ‘Roundabout: Six Different Ways’ from Gandong-gu District Office, Seoul, South Korea

2009   Granted for Solo Exhibition ‘Such Great Battle' from Arts Council Korea

            Emergency4 Final List, Aspex, Portsmouth, U.K.

            Granted for the ‘Bottari Project’ from Seoul Foundation for Arts and Culture

            Granted for Solo Exhibition ‘Atatta Utatta’ from Project Space Sarubia and Arts Council Korea

2008    Granted for the ‘Me, Dancing in Your Dream’ from Arts Council Korea

2007    Channel4 ‘4Talent Award’ Short list

2006    BBC SouthEast Untold Final list

 

Education >>

2005-2006    MA Design by Independent Project, University of Brighton, U.K.

1999-2003    BA Sculpture, Seoul National University, South Korea

 

Relevant Experience >>

2017   Coordinator of a Korean-British exchange programme Art and Disaster 

           workshop and exhibition, SVA, Stroud, U.K/ Space BA, Seoul, South Korea

2003-2011   Illustrator for various printed media

2010   Translator, Summer Art Residency Programme,  Space Beam, Incheon, South Korea

2008   Cinematographer

            of a documentary film about Contemporary Dance in South East Asia, ‘Your Contemporary, My Contemporary’ 

           Directed by Cho, Heekyung

2005   Production Assistant

in a feature film production ‘Love House, Directed by Kim, Pansu, LJ Production

2001    Production Designer and Animator

            in a short film ‘New Millennium Gymnastics’, Directed by Gwon, Kyungwon

 

 

+ Recent posts